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genetic_algorithm_v21


Rating: 2.85 (60)
hits: 7727
size: 120 KB
posted: 8.3.2011
approved by: mRkukov
tags:
Misc - boxcar 2d v2.1
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( ... ) yea it's finally back
#1 - asG - 03/09/2011 - 08:06
You can always go to their webpage for the latest version:
http://boxcar2d.com/

It's getting better and better =]
#2 - Stalkking - 03/09/2011 - 10:37
You would think that "does not have wheels" would be grounds for automatic disqualification, but the first few generations seem to have that problem.
#3 - Anonymous - 03/09/2011 - 15:24
Shouldn't there be an intelligence feature so it doesn't do shit like, put wheels inside the polygons? or spawn on its back? or something stupid. At least after a few generations. I let this run overnight and got 160 generations going. The statistics were horrible. It kept fluxing up and down and up and down. I was half hoping I'd see this sort of "evolve" into better cars that could actually climb a ( ... )ing hill properly. But still on nearly every generation, the first 2 cars capped at 234.9 (before the time ran out) and only one or two cars in the middle of it all made it close to that area.
#4 - 8888 - 03/10/2011 - 10:45
#4

http://boxcar2d.com/faq.html#a1.2
#5 - anon - 03/10/2011 - 14:54
#5 that's just bad programming.
#6 - dimitri - 03/10/2011 - 21:15
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