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Djingle : I'm not an expert, but I believe that the sprites are 16 and 32 bits... (December 21, 2014, 2:43 pm) Anonymous: Well, to be hyper specific about it... The Sonic sprites are from the Sega Genesis. The Genesis had a 16/32-bit cpu, but the system was only capable of showing 64 colors at any given time -- meaning sprites had 6 bits per pixel. The Goku sprites are from the Super Nintendo. The SNES had a 16-bit cpu and 15-bit color space, BUT each sprite was limited to a specific 16 color palette -- 4 bits per pixel. It's correct that they're from 16-bit systems, but in terms of color depth, they weren't even 8-bit. (December 21, 2014, 7:27 pm) megamagicmonkey: Most of the rap didn't even rhyme. Who cares about pixels? (December 22, 2014, 4:57 am) Domester: Wouldn't it be funnier, if they sat like two gentlemen near chimney, talking to each other about similarities and differences and had a mad fight at the end? (December 22, 2014, 12:49 pm) nyo: I wonder who's the ripoff of the other... yellow hair after transformation? check 7 chaos emeralds = 7 dragonballs? check (January 5, 2015, 4:49 pm)
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