brainz     game   (4.3 MB) Comments8   </3
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: There should be an automatic reloader. It pisses me off that I always have to push R button to reload. (June 21, 2008, 8:46 pm)

niggajew: The game is well made. Good graphics, nice gameplay etc.. BUT why the FUCK do I have to listen to that horrible, horrible song? WHY CAN'T I TURN THE MUSIC OFF? The game would be really awesome if it had some different enemies, a bit variation in the stages (perhaps some random rocks and trees around) and a possibility to turn that blaa blaa blaaing awful music off. (June 22, 2008, 2:32 am)

dasda: These games are so boring... Stop making them already! (June 22, 2008, 3:40 am)

w: I bought the blaster and it didn't work. I died. What a nice surprise. (June 22, 2008, 10:22 am)

TheJebe: Agree with #2. Automatic reloading would be helpful, but it makes the game more challenging, which is good. Obstacles would be nice ad, and different kind of enemies, too. Though there is already 2 kinds of zombies (slow and fast), there should be like different kind of enemies, not just zombies. Hard game, THE MUSIC IS AWFUL :-[] (June 23, 2008, 6:37 pm)

Yoshi: Lol you guys. More enemies? Try getting further in to the game. The one thing that truly pisses me off so blaa blaa blaaing mutch - leave the window without touching anything for like 5 min. And you're gone. I had spent like 10k cash on the autmoatic shotgun, assaultrifle, heat blaster and a few handguns. ALL GONE. Press forward, and u get back to the stage, but NO WEAPONS. Obstacles? Hmm, there are enough enemies for that ^^ But somewhere to hide, or to kite enemies perhaps. Idk. Love the game, truly a challenge :D Got to lvl 17 when my guns disapeared. Had 3k over (cash is saved for some stupid reason) so i bought the heatblaster and cleared the lvl. Had to go, and everything was gone,,, (June 24, 2008, 12:41 am)

wry: Rofl. DON'T buy the rocketlauncher... Either the creator wanted to blaa blaa blaa with the player, or it is a bug... Because the rocketlauncher(5k cost) actually shoots simple pistolrounds... 3x rounds that does minimum damage... Thanks a lot for wasting my time, cunt. (June 26, 2008, 1:20 am)

: ...it sucked monkeyballs. Just killed every enemy between the cursor and player with boring laser-like beam. Who ever created this game either wanted it to be extremely hard or he/she couldn't do a proper balancing between weapons. Every weapon sucks, except M16. (June 26, 2008, 11:46 am)

 

 

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Online Games

brainz.swf is marked to be a playable online game. There is addicting games, action games, arcade games, adventure games and card games on this site. Ah.. I forgot... There is also asian games in the site. Most of them are really addicting games so be prepared to spend a lot of time with them.
There are many types, or genres, of these game. To name just few of them: role-playing games, shooters, first-person shooters, side-scrollers, and platformers. Online games can be played with your browser. You don't need to install anything to play brainz.swf. Online gaming is a technology rather than a genre; a mechanism for connecting players together rather than a particular pattern of gameplay. Flash allows a much higher level of complexity in on-line games. It frequently allows players to use a wide variety of weapons and objects, and can supply much more detailed maps and settings.
As consoles are becoming more like computers, online gameplay is expanding. The first online game console was the Super Famicom, which offered an online service with the Satellaview. This service was however offered only in Japan. Once online games started crowding the market, open source networks, such as the PlayStation 2, Dreamcast, Xbox and Nintendo GameCube took advantage of online functionality with its PC game counterpart. Games such as Phantasy Star Online have private servers that function on multiple consoles. Dreamcast, PC, Macintosh and GameCube players are able to share one server. Earlier games, like 4x4 Evolution, Quake III and Need for Speed: Underground also have a similar function with consoles able to interact with PC users using the same server. Usually, a company like Electronic Arts or Sega runs the servers until it becomes inactive, in which private servers with their own DNS number can function. This form of open source networking has a small advantage over the new generation of Sony and Microsoft consoles which customize their servers to the consumer.

 

 

 

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